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  FlashFilterLab Documentation

The documentation of FlashFilterLab stands out of three parts. The first part, the documentation of the Lab describes how to use the Lab (which is the design tool of FlashFilterLab, what you can start by clicking on "Start Lab" at the top left of any page). The second part is the reference of nodes, which are the functional units of the lab. You design your FFL scenes, by connecting these nodes together. The third part describes the public components, which in fact are often used FFL nodes, already connected and grouped together. The last part is the description of the modules, which are ready made actionscript codes, prepared for FlashFilterLab to be used in.


  Documentation of Lab



Getting Started
  Introduction
  Basic Usage of the Lab
  Connector Types
  Converters
User Interface
  Menu
  Toolbar
  View Area
Advanced Options
  Working with Groups
  Working with Components
  Value Capturing
  Using Scene Multipliers
Manage Scenes
  Load Scene
  Save Scene
  Export
Manage Inputs
  Load Input
  Upload Input
Manage Components
  Load Component
  Editing Components
  Save Component
Using Modules
  Working with Modules
  Uploading and Managing Modules
  Module API Documentation


  Reference of Nodes



Movie Clip
  Loader
  Webcam
  SWF Player
  SWF Controller
  FLV Player
  Output
  Duplicate
  Merge
  Mask
  Sound Mixer
  Sound Loader
Bitmap
  Noise
  Perlin Noise
  Channel Copy
  Bitmap Splitter
  Bitmap Threshold
Filter
  Blur
  Glow
  Bevel
  Drop Shadow
  Displacement Map
  Brightness/Contrast
  Hue/Saturation/Lightness
  Threshold
  Convolution
Transform
  Translate
  Scale
  Rotate
  Transform Matrix
Tools
  AS Variable
  Value Capture
  Slider
  Tracer
  Splitter
  Color
  Point
  Explode Point
Events
  Timer
  Mouse
  Keyboard
  Conditional
  Switch
Math
  Number
  Randomizer
  Arithmetic
  Extended Arithmetic
  Trigonometric
  Stepper
  Oscillator
  Clamp


  Description of Components



  Changing Clouds
  invert
  Moving Clouds
  skew
  tOscillator
  tRandomizer
  tStepper


  Description of Modules



  3D Rotate
  3D Transform
  Color Bounds
  Conditional
  Drawing
  escanar
  Follow Coordinates
  Follow Random
  Gradient
  Grass
  Image Distort
  LR Region Detect
  Microphone Activity
  Motion Detect
  Note Player
  Open Stepper
  Pixelate
  Random Movement
  Region Detect
  Smooth Change
  Snapshot
  test
  Testmod1
  Tree Draw
  Tween
  Value Incrementer
  Vertical Line Chart
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